<Sesswanna> -=-=-=-=-=-=-=-=-
*** Sesswanna sets mode: +m
<Sesswanna> You are all passengers on the Imperial Shuttle Rasnat. This is a very large, and luscious shuttle that has two decks.  The top deck has many private chambers, like a train does today.  The bottom deck has common seating. War Woman, Threeof4, Japer, and Carson are all seated on the bottom deck of the shuttle. Exar and Zed are currently riding in private chamber on the top deck.
<Sesswanna> The Shuttle Rasnat is headed at lightspeed for the Imperial Varlon system.
<Sesswanna> Demi Wraith is w/ WW on the bottom deck.
<Sesswanna> You are all travelling to the system for different reasons, and none of you are familiar w/ each other.
*** Sesswanna sets mode: -m
<Sesswanna> THREEOF4. It is currently your turn. >>
<Sesswanna> You may ask questions about your surroundings, and/or state your actions.
<Threeof4> is there a limit of how many questions i can ask before i move?
<Sesswanna> Yes, but no numeric limit.
<Threeof4> where am i sitting in relation to the others, like am i sitting next to anybody?
<Sesswanna> You look around the shuttle.  You are currently seated next to an attractive woman and three other humans.
<Threeof4> so the woman isn't human?
<Sesswanna> There are roughly twenty people seated in this common seating area, two male human attendants are walking around taking orders for drinks.
<Sesswanna> The woman is human.
<Threeof4> can i ask the guy next to me what he's planning on doing in the Varlon system?
<Sesswanna> Yes.
<Threeof4> ok
<Threeof4> that's what i want to do
<Sesswanna> When you would like to talk type what you say in quotations
<Sesswanna> and state who you are addressing
<Threeof4> "So why are you going to the Varlon System?"
<Sesswanna> "I have some business in the Varlon system, I am interested in starting up a division of the Galactic Civilian Banking Network in the system."
<Sesswanna> ---
<Sesswanna> WAR WOMAN >>
<Sesswanna> It is now War Woman's turn.
<Sesswanna> War Woman, you are currently seated to the left of four humans. You just overheard some conversation between the man directly beside you and the man seated to his right.
<War_Woman> What is around me?
<Sesswanna> Around you are roughly twenty or so other passengers.  You see two stairs, a pair on each side, that go up to the top deck of the shuttle. Two male, human attendants taking orders for drinks.  one is currently asking a man in front of you, he will probably ask you next. There is a large, heavy door towards the front that is marked 'Authorized Personnel Only'.
<War_Woman> I want to get out of my seat and walk around.
<Sesswanna> Any particular place you would like to head?
<War_Woman> No.  Just browse around.
<Sesswanna> You stand up right as the attendant turns towards you, "Would you care for a drink, ma'am?"
<War_Woman> Yes.
<Sesswanna> "What will you be having?"
<War_Woman> Cappucino.
<Sesswanna> "If you please have a seat, I'll bring that right out to you."
<Sesswanna> JAPER. It is your turn >>
<Japer> What are my surrondings?
<Sesswanna> You are seated directly in front of an attractive woman who was just told to sit down.
<Japer> I think that I will talk to her, "So, what are you doing in the Varlon system?"
<Sesswanna> WW, you may answer >>
<War_Woman> "I'm visitng my family."
<Sesswanna> OOC: Japer had to leave.
<Sesswanna> It is now Demi Wraith's turn.
<Sesswanna> DEMI WRAITH >>  
<Sesswanna> You are going to take Japer's place.
<Demi_Wraith> Who is around me?
<Sesswanna> You are seated directly in front of a woman, you was just asked to sit down.
<Demi_Wraith> I would like to leave my seat and go upstairs.
<Sesswanna> NOTE: Everyones weapons have been checked in the baggage, therefore, no one is armed.
<Sesswanna> You get up from your seat and head towards the stairs. As you walk up, you are asked for your ticket.
<Sesswanna> "First class passengers only," says a guard.
<Sesswanna> EXAR >>
<Sesswanna> You are seated across from Zed in your first class booth.
<ExarKun> What is in the booth?
<Sesswanna> You are both seated on leather seats. A table that may be folded down between you.  With the table folded up, the seats can be folded into beds.  There is also a call button to call an attendant for any service you require
<ExarKun> I take it it's not a large booth?
<Sesswanna> No, it is not.
<ExarKun> Is the booth sound proof?
<Sesswanna> Looking at the door, which has an electronic window that can be dimmed to match the color of the door (black) or set to opaque..  you believe it is.
<ExarKun> "Well, my friend, another rutine mission it seems? I don't imagine the situation is anything to get worked up about though."
<Sesswanna> ZED >>
<Zed_118> "Oh well, job is a job, although I hate it."
<ExarKun> I look at a menu that was included with the first class booth, "Can I interest you in a taste of Corelion Ale before this mission gets underway?"
<Zed_118> "A glass of Ice Tea will be good."
<ExarKun> Nods and thumbs the comlink in the booth to order the beverages.
<Sesswanna> The comlink responds, "An attendant will be with you shortly."
<Sesswanna> CARSON NAPIER >>
<Carson_Napier> Where am I?
<Sesswanna> You are currently seated in the front row on the bottom deck of the ship. About three meters in front of you is the door that says 'Do Not Enter'.
<Carson_Napier> Who is nearby?
<Sesswanna> You just saw a tall, male human walk up the stairs and was encountered by a guard.
<Carson_Napier> I wish to make my way to the baggage compartment.
<Sesswanna> You make your way towards the back of the shuttle. You put your hand on the door that heads back to the baggage compartment, and the ship maintanence area.  An attendant sees you and yells, 'Hey! You cannot go back there!'
<Sesswanna> THREEOF4 >>
<Threeof4> I wanna bribe the guy guarding the door to the first class place so I can go upstairs.
<Sesswanna> Which flight of stairs would you like to take up?  Left or right?
<Threeof4> The ones that Demi didn't take.
<Sesswanna> Port or starboard. A man is currently talking to a guard on the starboard stairs.
<Threeof4> Port.
<Sesswanna> You head towards the port side stairs, and make your way up. The attendants are too busy addressing the man heading towards the back of the ship.
<Sesswanna> You make it all the way up the stairs, no guard was watching this stairwell.
<Threeof4> OOC: Whoo hoo!
<Sesswanna> You see a long hall way, with many private compartments. Three attendants are headed to various compartments at the very front of the ship you see a large lounge. It has seats and tables. It looks like an observation deck.
<Sesswanna> WW >>
<War_Woman> I want to wait for my cappucino.
<Sesswanna> The attendant that was going to get you your cappucino is busy yelling and heading towards the guy who is walking towards the luggage compartment.
<War_Woman> Is anyone near me?
<Sesswanna> As you are about to get disgusted at the bad service, a hooded grey alien walks out past the guard and the man on the starboard side, and calls out 'Is Anyone a doctor?'
<Sesswanna> The man seated next to you stood up and walked up the stairs. There are still the two men seated in your row and twenty or so other people seated on this deck.
<War_Woman> I shout that I'm a doctor.
<Sesswanna> The grey alien looks relieved and asks you to follow him.  It apparently is some sort of an emergency.
<Sesswanna> DEMI WRAITH >>
<Sesswanna> The guard just asked to see your ticket, and a grey alien just walked by you.  You have just witnessed him pleading for a doctor.
<Demi_Wraith> I want to walk back to the baggage area.
<Sesswanna> You ignore the guard and walk towards the baggage area.  The guard follows you.
<Sesswanna> EXAR KUN >>
<ExarKun> I want to find out what the E.T.A. is for our destination.
<Sesswanna> Do you want to ask the attendant when they get to your compartment?
<ExarKun> That's fine. 
<Sesswanna> Ok.
<Sesswanna> ZED >>
<Sesswanna> The attendant opens the door, "How may I help you, sirs?"
<Zed_118> "Finally.  May I have a glass of Ice Tea and for my friend a, what do you want, friend?"
<ExarKun> "I'll take some Corellian Ale.  Also, do have any idea how long untill we arive at our destination?"
<Sesswanna> "We will exit hyperspace in approximately four hours. I will be right back with your drinks, sirs."
<Sesswanna> THREEOF4 >>
<Threeof4> I want to walk into the nearest first class room.
<Sesswanna> The three attendants you saw just walked into three compartments. You open the door to a compartment directly to your right. You see a beautiful woman, who looks ill, and an alien that is wrapped up tightly, as to conceal his identity.
<Sesswanna> The alien stands up.  He is extremely tall.
<Sesswanna> "Are you the doctor?" he asks in a commanding voice.
<Threeof4> "Yes yes, now what seems to be the problem?"
<Sesswanna> "This lady is sick and requires immediate medical attention."
<Sesswanna> WW >>
<Sesswanna> The grey alien is beckoning you to follow him.
<War_Woman> I want to follow him.
<Sesswanna> You follow the grey alien up the starboard stairwell and down the hallway of the top deck towards a compartment on the right side of the shuttle.
<Sesswanna> There is a tall human male standing in the door way. You cannot see anything inside the room.
<Sesswanna> The grey alien hisses and demands to know who the man in the doorway is.
<Sesswanna> JEDI >>
<Sesswanna> You are a tourist on the bottom deck of this shuttle and witness a lot happening around you.
<Sesswanna> You have just seen a grey alien come and ask for a doctor, an attractive woman answer and say she is one, and follow the alien upstairs.  You now see two men heading towards the luggage compartment in the rear of the ship.
<Jedi> "Hey! What are you guys doing over there?" 
<Sesswanna> You yell towards the two individuals heading towards the luggage compartment.
<Sesswanna> CARSON NAPIER >>
<Sesswanna> Two attendants are walking towards you. Behind them is another passenger who has a guard following him. Yet another passenger has just yelled to ask you what you are doing.  You just pulled the door open to the luggage area of the ship.
<Carson_Napier> How much credits do I have on me?
<Sesswanna> Five hundred.
<Carson_Napier> I wish to attempt to bribe the attendant via credits (money) to allow me entrance to the luggage compartment. 
<Sesswanna> Roll persuasion - 6D.
<Carson_Napier> !r 6D
<Sesswanna> Carson_Napier: 6D6 --6 2 1 2 1 4 -- Total: 16
<Sesswanna> What do you wish to tell the attendants?
<Carson_Napier> "I need to get my pace-maker from luggage."
<Sesswanna> One of the attendants begins to say, "OK, but hurry back---"
<Sesswanna> The other interrupts him, "I'm sorry, but no passengers are allowed in the luggage compartment, please return to your seat."
<Sesswanna> The guard and the other passenger arrives now. The guard asks what is going on.
<Sesswanna> DEMI WRAITH >>
<Sesswanna> The guard that followed you is now asking the attendants and Carson what is going on.
<Sesswanna> The five of you are all sorta standing around in a loose circle, facing each other.  The door to the luggage compartment is still open.
<Demi_Wraith> Can i tell the guards that I'm a doctor and need to get my equiptment because someone upstairs needs medical attention?
<Sesswanna> Yes.  Roll persuasion - 7D.
<Demi_Wraith> !r 7
<Sesswanna> Demi_Wraith: 7D6 --2 6 5 5 2 4 3 -- Total: 27
<Sesswanna> The guard and the two attendants seem to buy Demi's story, and he is allowed to walk into the luggage compartment. The guard now turns to Carson and asks him why he is headed for the luggage compartment.
<Sesswanna> EXAR >>
<Sesswanna> The attendant will return soon w/ your drinks.
<ExarKun> Have I heard anything that's going on down the hall?
<Sesswanna> No.
<ExarKun> I want to go to the refresher chamber and splash some water over my face.
<Sesswanna> You stand up and exit your compartment on the first floor of the shuttle. You look down the corridor/hall and see a human woman, a grey alien, and a human man standing in a door way.  It appears to be a tense situation. The refresher is located just beyond them. You begin to walk towards it.
<Sesswanna> ZED >>
<Zed_118> Do I hear anything while Exar open the door?
<Sesswanna> You heard Exar start to step down the hallway, hesitate and then begin walking again cautiously.
<Zed_118> I'll get my notebook and starts to writing stuff.
<Sesswanna> Very well.
<Sesswanna> THREEOF4 >>
<Sesswanna> -=-=-=-=--
<Sesswanna> OOC: I apologize, but I am going to be busy. I don't have time to GM (Game Master). Spartacus is taking over, and I shall play his character (Carson Napier) as well as Threeof4's.
<Sesswanna> OOC: Spartacus is now the Game Master.
<Game-Master> THREEOF4 >>
<Game-Master> You are currently standing in a private compartment on the first floor of the shuttle with the cloaked individual and the ill lady. Behind you, there is a grey-skinned alien accompanied by an attractive lady.
<Game-Master> The latter alien is demanding to know *what* you are doing. What do you wish to do?
<Threeof4-Carson> I turn around and take a look at the alien that is looking at me, I wish to see if I know what alien races these aliens are.
<Game-Master> Roll Alien Spieces - 6D.
<Threeof4-Carson> Threeof4-Carson: 6D6 --2 3 6 6 6 1 -- Total: 24
<Game-Master> Your superior knowledge of alien species and cultures allows you to determine that cloaked individual is possibly of the Chiss species.
<Game-Master> You arrive at this assumption due to the pale blue skin which is barely visible due to his cloak and the glowing red eyes. The sinister, muscle-bound and grey-skinned alien you are unable to identify. His species remains a mystery.  The young lady who is ill is a human female.   Possibly of Coruscantian origin.
<Threeof4-Carson> I would like to con the grey alien into thinking I am a doctor.
<Game-Master> Roll con.
<Threeof4-Carson> Threeof4-Carson: 10D6 --5 2 5 6 4 4 1 2 1 2 -- Total: 32
<Game-Master> You successfully trick the alien into thinking you are a doctor.
<Game-Master> WAR WOMAN >>
<Game-Master> You are behind the grey-skinned alien who was previously confronting Threeof4, but has now calmed himself.  A cloaked individual and an ill lady lay within.
<War_Woman> Do I see anything in the room?
<Game-Master> Yes, you can.
<War_Woman> What do I see?
<Game-Master> You see that above the cloaked individual who is sitting on the right side of the compartment, several pieces of luggage are situated. Just as you are noticing what is on the left side of the compartment. A sudden muffled sound causes the ship to vibrate. You are nearly shaken off your feet as are the others around you. Do you wish to continue exmaining the compartment or return to the lower deck?
<War_Woman> Return to the lower deck.
<Game-Master> You scurry off down the stairway in a Charlie Chaplin-like shuffle.
<Game-Master> JEDI >>
<Game-Master> You are seated on the lower deck.  Smoke is billowing out of the luggage compartment in the stern of the shuttle. Attendants are scrambling back and forth urging everyone to remain calm. They are also recommending you remain in your seats. Preferably, that you strap into your seat. What do you wish to do?
<Jedi> I wish to listen to them and strap into my seat!
<Game-Master> Very well.  You attempt to strap into your seat. Unfortunately, your clips do not adequately match. You must be holding one safety clip from your chair, and another from the seat next to you. The shuttle intercom clicks on. The calm and reassuring voice of the captain is heard: "Attention: We are experiencing engine trouble due to an unknown explosion in the luggage compartment. Please remain calm. We are going to drop out of lightspeed and land on the nearest available planet."
<Game-Master> You feel the shuttle begin an unpleasant shudder. The once rhythmic humming of being lightspeed begins to dissipate. An even more violate shudder ensues as the shuttle slowly pitches downwards and to the left. It would be merely impossible to maintain your balance if you are standing.
<Game-Master> DEMI WRAITH >>
<Game-Master> You are currently standing, but due to the recent explosion, are now lying prone upon your face near the stairs connecting to the upperfloor.  A stewardess trips over you as she hops towards the cockpit. What do you wish to do?
<Demi_Wraith> OOC: Can I look up the ladies skirt?
<Game-Master> OOC: No, she has since moved off towards the cockpit.
<Demi_Wraith> OCC: Oh well. :\ I want to know what caused the explosion.
<Game-Master> You wish to head towards the stern of the ship? Despite the rocky movements, hustling attendants, and rapidly increasing smoke?
<Game-Master> GAME UPDATE: COSMIC WILL BE ENTERING THE GAME IN Threeof4'S PLACE. CARSON NAPIER IS NOW AN NPC.
<Demi_Wraith> Yes.
<Game-Master> Very well. Roll Stamina (5D)
<Demi_Wraith> !r 5
<Sess-Spectator> Demi_Wraith: 5D6 --04114 5 6 2 1 -- Total: 15 Re-roll: 3
<Game-Master> Roll again.
<Demi_Wraith> !r 5
<Sess-Spectator> Demi_Wraith: 5D6 --12614 2 5 2 1 -- Total: 20 Bonus: 4
<Game-Master> You manage to get on your feet and make a steady progress towards the stern of the ship.  You pass a galactic tourist attempting to remain in his seat despite not being properly strapped in. The smoke is making it nearly impossible to see.
<Game-Master> Roll Perception (4D).
<Demi_Wraith> !r 4
<Sess-Spectator> Demi_Wraith: 4D6 --5 6 6 4 -- Total: 21
<Game-Master> You are barely able to see the outline of the baggage door.  In front of it, two attendents and a guard have been rendered unconscious due to the initial blast. A fourth individual seems tobe slowly coming around.
<Game-Master> EXAR KUN >>
<Game-Master> You are in the small refresher room. You were splashing water on your face when the blast occured and now your shirt is partially soaked as a result.
<ExarKun> Typical.
<Game-Master> Due to the limited space of the refresher, you have managed to stay on your feet during the blast by readily bracing yourself between the wan-colored walls. The shuttle is now tremoring a great deal.  Due to your previous experiences in space travel, you recognize the tremor to be that of a ship entering the gravity field of a planet.
<ExarKun> I need to contact Zed via comlink to make sure he's okay.
<Game-Master> Roll Search (7D).
<ExarKun> !r 7
<Sess-Spectator> ExarKun: 7D6 --04114 1 1 6 4 1 3 -- Total: 17 Re-roll: 4
<Game-Master> You successfully have found your comlink and established a relatively clear connection to Zed.
<Game-Master> EXAR, what do you wish to say? >>
<ExarKun> "feels like we've entered the gravity feild of some kind of planet. I'm gonna see if I can make my way to the cockpit, and offer assitance to the piolt."
<Game-Master> ZED - You may answer >>
<Zed_118> "Okay, we'll meet at the cockpit then."
<ExarKun> "Copy that."
<Game-Master> ZED >>
<Game-Master> You are in the private compartment on the upper deck. You were previously writing in your notebook, but the blast caused your pen to skew across the whole page.  Then Exar Kun called you on your comlink and the previous conversation above ensued. The blast also caused a great deal of the items in your compartment to become scattered. What do you wish to do, Zed?
<Zed_118> I'll open the door. 
<Game-Master> You open the door of your compartment. Do you wish to peer out and visually scan the scene?
<Zed_118> Yes.
<Game-Master> Roll Perception - 3D.  Type "!r 3d" without the quotes.
<Zed_118> !r 3
<Sess-Spectator> Zed_118: 3D6 --5 5 2 -- Total: 12
<Game-Master> You stick your gangly neck outside the door of your compartment and cautiously glance at the surroundings.  It is a long grey corridor which is tinged by thick tinted smoke wisping up the stairwells. Looking down (-->) the corridor towards the stern of the shuttle you see several people attempting to gain their balance. Behind them is the refresher where your compatriot (Exar) is currently, er, refreshing himself. Do you wish to do anyting else, Zed?
<Zed_118> I want to try and get to the cockpit.
<Game-Master> The location of the cockpit is currently unknown to you.  Standard Imperial shuttles typically have the cockpit in the front.  However, there are two decks of this shuttle. Do you wish to proceed to the front of the current deck?
<Zed_118> Yes.
<Game-Master> Roll stamina - 5D.
<Zed_118> !r 5d
<Sess-Spectator> Zed_118: 5D6 --6 2 3 2 5 -- Total: 18
<Game-Master> You shakily step out into the corridor and heads towards the front of the shuttle.
<Game-Master> COSMIC >>
<Game-Master> OOC: I remind everyone that Cosmic is taking on Threeof4's character
<Game-Master> Cosmic, you are in a fetal position next to a grey-skinned alien.  A middle-aged, yet still attractive lady, has dashed down the stairs behind you. The compartment, which is the first one at the very rear of the top deck, which you were previously gazing into has since slammed its door in your face. What do you wish to do, Cos?
<Game-Master> OOC: Demi Wraith has left the game.
<Cosmic> I would like to go to the shuttle's scanners and try to detect the two intelligent agents.
<Game-Master> You are not currently aware where the shuttles scanners are. Possibly in the cockpit.  Possibly in a different area of the ship.
<Game-Master> Roll perception. - 3D.
<Cosmic> !r 3d
<Sess-Spectator> Cosmic: 3D6 --3 6 3 -- Total: 12
<Game-Master> You gaze down the corridor.  Your vision blurs impeding what sight.  You see a glass door ahead of you with a white sign above it called, "OBSERVATION DECK".  Behind you is a stairwell on either side.
<Game-Master> OOC: War_Woman has left the game.
<Game-Master> Where do you want to go, Cos?
<Cosmic> Would there be any human detection equipment in the overservation deck?
<Game-Master> Perhaps.  The shuttle is heavily modified. It might also give you a view of where you are.
<Cosmic> I would like to go to the Observation Deck quickly.
<Game-Master> Roll stamina. - 5D.
<Cosmic> !r 5d
<Sess-Spectator> Cosmic: 5D6 --2 6 4 3 1 -- Total: 16
<Game-Master> You make your way to the obseravtion deck.
<Cosmic> OOC: I have to take off
<Game-Master> JAPER >>
<Game-Master> GAME UPDATE: JAPER IS NOW TAKING OVER DEMI WRAITH'S CHARACTER
<Game-Master> Japer, you have reached the luggaged compartment. You can vaguely see threw the thick smoke the outline of a door. You are inhaling smoke seemingly by the bucketload and are only able to breath via your lacy hankerchief over your mouth. You have reached the door.  Do you wish to open it?
<Japer> Yes.  
<Game-Master> Roll Strength - 3D.
<Japer> !r 3d
<Sess-Spectator> Japer: 3D6 --3 3 1 -- Total: 7
<Game-Master> You attempt to pry the door open, but the very flesh upon your fingers are severely burned due to the heat of the explosion. You scream in sheer agony and recoil backwards, your hands engulfed in unbearable pain.  Due to your emotional excitement, you inadvertently take deep gasps of air thus choking on the smoke.
<Game-Master> EXAR >>
<Game-Master> Aside from the typical shuddering of the shuttle, you now occasionally hear unknown objects seemingly "scraping" against its bottom as it pitches in its equilibrium.  You assume these may be the tops of trees. You are still in the refresher having previously concluded a conversation with Zed. What do you wish to do?
<ExarKun> I want to find an attendent.
<Game-Master> You step out of the refresher into the smoke-filled corridor of the top deck. You see your companion, Zed, making his *seemingly* way towards the observation deck far ahead of you. A male attendant is attempting to crawl up the stairway only a few feet from you. Do you wish to speak to him?
<ExarKun> Is he emotionally stable?
<Game-Master> He appears to be.
<ExarKun> Yes.
<Game-Master> What do you wish to say? (in quotes and in 1st person, please)
<ExarKun> "Sir, I assume your quite busy - but it is urgent that you direct me to the cockpit of this vessel, I must speak to the piolt at once."
<Game-Master> The attendant regards you with a distant stare, but with a trembling finger points down the corridor: "The cockpit is on the bottom deck, but it is protected by blast doors.  There is a ladder from it from the observation lounge though, sir." Do you wish to do anything now, Exar?
<ExarKun> Before I go to the observation lounge, I wish to re-enter the refesher and break off the towel holder, or any kind of matel object that could be used in the case of defense.
<Game-Master> Roll Strength - 3D.
<ExarKun> !r 3
<Sess-Spectator> ExarKun: 3D6 --2 4 6 -- Total: 12
<Game-Master> You re-enter the refresher and successfully break off -- not without a little effort, mind you -- a metal towel holder.
<Game-Master> ZED >>
<Game-Master> You are now near the Observation Lounge.  Behind you, through the smoke, you see Exar re-entering the refresher. What do you wish to do?
<Zed_118> I'll take a look around the Observation Lounge situation.
<Game-Master> You enter the Observation Lounge.  It is a circular room encased on the top by a very large translucent portal.  Rather than space, you see a clouds which indicate the shuttle is in a planet's atmosphere. A large data terminal is nearby on the wall which an green R5 unit is plugged into and is seemingly processing information. On yet another wall, there is a sealed hatch.  No sign is visible around it. Other than the door from which you have just entered, this appears to be your only exit. Due to the door to the observation lounge having been closed, your entry marks the first time smoke is able to enter the room. What do you wish to do?
<Zed_118> I'll try to find out what sort of information the R5 unit gathering.
<Game-Master> Roll perception - 3D.
<Zed_118> !r 3d
<Sess-Spectator> Zed_118: 3D6 --3 3 5 -- Total: 11
<Game-Master> You examine the information that is flitting by upon the screen.   It appears to be a list of wealthy citizens of the Varlon system with the words "MISSING" directly across from their entries. Beneath their names is a summary of their various networth/wealth. The door by which you entered has automatically closed, thus sealing off the input of smoke.
<Game-Master> PAAN >>
<Game-Master> OOC: Paan is entering as one of the passengers (remember there were roughly twenty on the bottom deck in the public seating/"couch" area).
<Game-Master> Paan you are on the bottom deck amidst the other passengers. You are strapped into your seat, but smoke is all around you. You find it nearly impossible to breath. An oxygen mask sign is above your head. The smoke is almost too thick to read it.  What do you wish to do?
<ThePaanMan> Take the mask.
<Game-Master> Roll Strength - 3D.
<ThePaanMan> !r 3d
<Sess-Spectator> ThePaanMan: 3D6 --3 4 2 -- Total: 9
<Game-Master> Though you claw at the mask which is encased in a very thick slot by plexiglass, you are tragically unable to remove it.
<Game-Master> Roll stamina.
<ThePaanMan> !r 5D
<Sess-Spectator> ThePaanMan: 5D6 --1 3 3 1 1 -- Total: 9
<Game-Master> Roll survival
<ThePaanMan> !r 3D
<Sess-Spectator> ThePaanMan: 3D6 --6 2 1 -- Total: 9
<Game-Master> Due to smoke inhalation, your character becomes weakened and is rendered unconscious. The shuttle suddenly pitches downward. The lights flicker as various passengers scream at the top of their lungs. All players from their positions hear an object scrape the right side of the shuttle and the distinct sound of metal being torn asunder.
<Game-Master> A titantic crash ensues.
<Game-Master> You hear the sound of unknown large objects seemingly falling on top of the shuttle. The entire shuttle has now been encompassed in complete blackness. Escape doors on either side immediately pop open allowing sunlight to fill the area and the smoke to steadily escape.
<Game-Master> JAPER >>
<Game-Master> You are badly bruised.   Blood gushes from your nose as a result of your face bluntly striking a wall. The shuttle's entire bottom deck of passengers is unmoving. What do you wish to do?
<Japer> Can I look in the luggage compartment?
<Game-Master> You burned your hands last time.  The heat has probably not dissipated.  Do you wish to try and find a new way to open the door?
<Japer> Yes.
<Game-Master> Roll perception - 4D.
<Japer> !r 4d
<Sess-Spectator> Japer: 4D6 --4 2 3 3 -- Total: 12
<Game-Master> Now roll search (7D)
<Japer> !r 7d
<Sess-Spectator> Japer: 7D6 --2 1 2 2 5 1 4 -- Total: 17
<Game-Master> You gaze around you.  A twisted body of a now quite dead attendant is within a foot of you.  Despite the status of your burned hands, you manage to greedily rip part of his shirt. You tie the strips around your hands.
<Game-Master> Roll strength. (3D)
<Japer> !r 3d
<Sess-Spectator> Japer: 3D6 --1 2 2 -- Total: 5
<Game-Master> Due to the strips around your hands, you are not burned.  However, due to impact of the crash, your strength has been severely sapped.  You fail to open the door.
<Game-Master> EXAR >>
<Game-Master> You begin to stir in on the floor of the refresher.  It is pitch-black.  Your right arm is badly twisted yet still clutches the metal towel rack which you previously ripped from the wall as weapon.
<Game-Master> Game stopped.
<Game-Master> -=-=-=-=-=-=-=-=-