Escape and Evasion

From Vast Empire Wiki
Jump to: navigation, search

Course: Ambush Escape and Evasion

Course Type:Practical/Theory

Course Description: The best way to survive an ambush is not to encounter them. In order for this to happen, patrol movement mustn't be predictable in timing or route, and should avoid the most obvious routes. Rather than moving at a constant speed and direction, the patrol should vary these, with occasional stops to observe both the route ahead, and changes behind. Units should move in such a way that they are close enough together for mutual support, but far enough apart so that one burst of automatic fire wouldn't take out the entire unit.Units on foot should have a point man some way ahead of the main body, and, if possible, a rearguard as well. Those travelling in vehicles follow the same procedures, with lead and trailing vehicles well ahead of, and well behind, the main body of vehicles

By definition, the ambush contains the element of total surprise; which means the victims of the ambush have no knowledge of how it has been constructed, or of what measures may have been employed to prevent escape. Therefore - and this has been proven by the experience of war - the only likely method of survival is withdrawal from the killing zone "the way you came in". All other routes out of the killing zone may be blocked, and in a very well-planned and well-executed ambush, even the "back door" will have been closed by the time the ambush is sprung. The military doctrines are "to attack the ambush" but this is very likely to have been anticipated by the ones who set the ambush, and often plays into their hands. The value of withdrawal is the preservation of the force to "live to fight another day", when not taken by surprise. Basically if you have fallen in an ambush get the hell out of there as fast as you can.