1.2 Boarding Actions

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Attacking a ship or space installation is a tricky thing, you'll always be at a disadvantage. Following on from the skills from 1.1 troopers will spend some time on the decommisioned VSD Insidious with some of the space corps' toughest marines.

Activity Requirements[edit]

Level 2

Prerequisites[edit]

  • 1.1

Training Regime/Story Requirements[edit]

Troopers must complete a thousand word story for each of the following topics:

  • Assaulting the VSD
  • Defending the VSD

In each case troopers will be working against fellow trainees armed with stun blasters.

Bloody stuff ship to ship fighting, if they're ready for you the first squads out of the shuttle rarely survive - the men behind rarely fare better. Truth is we can teach you where to hit a ship so it hurts and how to get there, but there's little we can teach you about the combat. It's messy, up-close stuff and all you can do is practise over and over...and hope your reflexes are up to the task

—SGM Graves

Skills Gained[edit]

  • How to set up an effective defensive line against assault shuttles.
    • Using blast doors to create choke points and ambushes
  • How to assault a ship/station
    • Knowledge of the layout and most vulnerable systems on many common ships and stations
    • Corridor to corridor combat and how to break an enemy line effectively


Equipment Certifications[edit]

  • FA-3 flechette launcher
  • Grenade launchers (inc smokes)