Iron Horse ESC '09

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[[ESC Storyline - Iron Horse] ESC 2009]
Objectives:
  • Iron Horse is immediately shuttled up to the Sentinel above Tadath. IH will set up a defensive position and repel the first wave of landing craft.
  • TBA
Timeline (Actual):
  • July 19th - Present
Timeline (Story):
Locations:
  • Rendili StarDrive Space Platform Sentinel
Outcome:
Commanders
Combatants
  • (First Phase)
  • (Second Phase)
Strength
Casualties
  • Unknown, numerous
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Iron Horse ESC - 2009[edit]

Summary[edit]

Operations[edit]

PHASE I[edit]

Location:VE ship Sentinel above Tadath
Equipment:

   * Standard Squad Loadout
   * One (1) Personal Choice Weapon

There's Never Any Pesticide When You Need It…[edit]

Orders: Iron Horse is immediately shuttled up to the Sentinel above Tadath. IH will set up a defensive position and repel the first wave of landing craft.
Opposition: Up to Twenty-Five (25) Squads of Imperial Marines (12-man)
Support: Ten (10) Squads of Star Corps Troops (Marines)

Red Light, Green Light, 1, 2, 3...[edit]

Orders: Disabling the weapons systems put the Aggrevator on full alert. The cruiser pulls to the rear of the engagement. Blackjack must take down the gravity wells in order for the Corps to start it's counter attack and send ships for help
Opposition: Remaining on-duty personnel, 20 additional Stand-by Security Squads
Support: Remaining Marines and Special Forces

See What Happens When You Aggrevate Me?[edit]

Orders:The Interdictor is useless in the battle. It still has troops to deploy, so it does not flee. BlackJack will use high yield explosives to cripple the engines so it can't deploy its troops
Opposition:Remaining on-duty personnel, Up to Forty (40) additional security squads
Support: Remaining Marines and Special Forces

Phase I Summary[edit]

Blackjack successfully disrupted the Aggrevator's weapons, gravity well generators, and engines, at the cost of the majority of the special forces squad and Imperial Marine squads. The sudden destruction of the engine generators caused the ship to be rendered dead in space and an easy target for the rest of the fleet. CPL Wrex was injured during the escape of the ship.

PHASE II[edit]

Location: Tadeth Space, Thrawnist ISD-II Nemesis
Equipment:

   * Standard Squad Loadout
   * One (1) Personal Choice Weapon

Now Boarding - Blackjack Party of Six?[edit]

Orders:Board the Nemesis and ascertain the whereabouts of the traitor Faith Moraal
Opposition:Up to Seventy-five (75) Active-duty Security Squads
Support: 3 Squads StarCorps Marines, Two (2) squads Special Forces

Cheese-Eatin' Rat Bastards[edit]

Orders:Having discovered Moraal to be on the bridge, Blackjack moves to secure her for extraction and trial by military tribunal.
Opposition: Seventy-five (75) Standby-duty Security Squads, remnants from objective one
Support:Remnants from Objective One

Surviving the Rat Race[edit]

Orders:Having secured Moraal, Blackjack must now escape the Nemesis with their prize. However, this is complicated from being pursued by Noghori.
Opposition:Remaining Security Squads from Objectives 1 and 2, and Two (2) Noghori
Support:Remains from Objectives 1 and 2

Phase II Summary[edit]

PHASE III[edit]

Location:
Equipment

Objective I[edit]

Orders:
Opposition:
Support:

Objective II[edit]

Orders:
Opposition:
Support:

Objective III[edit]

Orders:
Opposition:
Support:

Phase III Summary[edit]