VEN Example Skill Page - Unconventional

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Vast Imperial Starfighter Skill
Unconventional Operations Pilot
Skill 1 Required"
Jamming Basics Learn how to surprise your enemy.
Skill 2 Required"
CLASSIFIED Shusssh! It's a secret ...
Tier 3 "Certifications"
Unconventional Operations Pilot Become a true Strill.


We, here at Strill, use unconventional methods in all aspects, including gardening.

The Skill: Unconventional Operations Pilot[edit]

Being able to fly and fight in a starfighter is all well and good, but to gain the upper hand often requires a pilot to think outside the box. This is where the Unconventional Operations Pilot (UOP) comes into their own. The most famous group of Unconventional Operations Pilots are Wraith Squadron, who frequently used unconventional tactics to surprise their opponents. After all, an enemy can only defend against what he knows about.

Often, the tactics of UOPs are considered risky, dangerous, and sometimes suicidal. They write their own rules, and then throw them out the window. However, they always get the job done.

"We’re going to ram into it. Full speed."

—― Makenna Aleshire, in a Strill simulator mission.


Certification Mission: "This is suicide!"[edit]

Boom.

Vast Empire Naval Intelligence has discovered the location of a pirate outfit, working out of an abandoned space station within our territory. For this mission, you have been given a TIE/In fitted with a cloaking device, and packed full of explosives. You will be dropped off in the outskirts of the system, and must make your way, undetected, into the pirate base. Once there, set your explosives' timer, and find a pirate craft to escape in. Timed right, and you should escape with no pursuers. Leave too early, and you'll have a squadron to contend with. Leave too late, and you'll be dead. No pressure.

Instructors will be looking for skilled, imaginative and seamless combination of the skills you have already learned and realistic, challenging portrayal of problems you might face that will attempt to get the better of you. You will be marked at a higher standard than ever before, so make sure to do your very best in your missions - demonstrating knowledge of being able to do things no sane pilot would do is an absolute must if you want to earn this title!

  • ID Tag Earned: {???}


Skill Equipment: TIE Hunter[edit]

A VE standard TIE Hunter.


Developed by the Empire as a means of countering the Rebel Alliance's T-65 X-wing starfighter, the TIE Hunter was used exclusively by storm commandos, and now by those who are borderline insane: you.

This craft is only issued to those who show themselves as being able to outperform their opponent, by using tactics not deemed to be 'normal'. By being granted the use of the TIE Hunter, you enter an elite group of individuals. Fast, agile, and deadly, are words that describe the Hunter. Subtle is not among them.

Naval Certifications[edit]

You are now Certified as an Unconventional Operations Pilot, the highest tier of madness and insanity for any Starfighter pilot seeking to become skilled in the art of winning. There is no higher pinnacle to rise to in this field of expertise - you can count yourself as one of the best. Not to mention completely mad.

From here, you can take your skills and improve them by combining them with another cert. Combining Elite Starfighter Pilot will make you capable of winning in a straight fight, if unconventional tactics are not available for use, whereas learning Strategic Reconnaissance Pilot will make you the ultimate ambush predator in space.

You're one of the best, but you can still get even better!

Links and Resources[edit]

A list of links to resources and suggested reading that will aid you in learning how to properly role-play using this skill.


PM Hades or Dunny if you have found a link you think should be added here.


  • Note : The Vast Empire claims no credit for external sites and resources; all information provided is for fictional use only.